Captains, the New Year event starts December 30 and lasts until January 12!
New Year Event
28 дек. 2024 г.
NEW YEAR EVENT
EVENT PROGRAM:
Login Rewards
-Log into the game to receive a unique flag and decorate your personal island with a New Year’s tree!
15% Discount
-Enjoy 15% off all ships, including premium ones.
Advent Calendar
-Complete a chain of tasks, earn the special currency "Sea Serpents," and exchange them for various resources and unique content, including:
-Hull designs for Octopus, Shen, and La Royale
-Ice Lantern
-Unique sail
-Heavy cannonballs, keys, escudos, marks, and more
Mysterious Map
-Collect map fragments on islands to discover the location of hidden treasures!
Treasures include:
-200–400 gold chests
-50 special consumables
-Other festive gifts
New Year Market
-Immerse yourself in the holiday spirit! All market goods have been replaced with traditional New Year’s delicacies. Transport Potato Salad, Mulled Wine, Tangerines, and other treats.
Happy New Year, Captains! May your sails always catch the perfect wind!
PATCH B13.3
The patch will be released on the night of December 29th to 30th.
CHANGES
FACTIONS
-The durability bar color for neutral players has been changed from grey to dark yellow.
-Ports under tribute will no longer generate war points.
-Influence missions adjusted:
-Amber gathering: 750 → 300
-Production: 200k → 50k
-Service: 25 → 50
-The doubled influence points bonus for "lagging factions" has been removed, but double points for capturing cities remain.
LOOT DIVISION
Loot division will now prioritize the player who inflicted the first damage.
TRADE
-The market with goods has been reintroduced to neutral settlements and added to pirate havens.
-During the tender, all players can trade amber in exchange. However, only Trade Guild players can sell amber at Khanfar Caliphate ports.
-A new "Trade Routes" option has been added to the tavern, which calculates profits, experience, and potential routes based on resource quantities in the current and neighboring cities. These routes can also be tracked as quests.
-Resource production and availability in ports have been rebalanced for more consistent supply and demand.
MISC
-Flag changes now possible on personal islands.
-Ships in the North will now appear covered in snow.
-New paint options added for Adventure and Sparrow.
-Icons in certain interfaces have been updated.
-Various UI improvements across the game.
-Ship sorting in ports now displays ships from Rank I to VII.
-A new button has been added to replenish saved holds. Automatic hold replenishment will no longer trigger during quick port reentries.
-New players will see markers indicating regions with increased experience bonuses.
-The hold interface in the sea now shows equipped flags, weapons, and more detailed crew information.
-Improved distribution of NPS (non-player ships) across all regions for better balance.
CAPTURED SHIPS
-Improved performance when sailing against the wind.
-Increased speed in travel mode.
-Fixed a bug causing "tethered" weapons to misfire.
FIXES
-Flags indicating tensity mode did not display on a player’s ship.
-Pirates will no longer gain reputation for completing tavern missions.
-Trade Union players received tensity for sinking pirates incorrectly.
-Tribute-marked cities sometimes displayed incorrectly.
-The "Craft Time Reward for Tavern Missions" bonus in the Trade Union town hall did not work.
-Bonuses for mines worked without the Supply Mission being active.
-Fixed an issue where players could get stuck on their personal island after returning from a mode.
-Food consumption will now decrease with a reduced crew.
-NPS no longer stick to map edges.
-Octopus's "invisibility" will no longer work in the Arena.
If you encounter any new issues or problems after the patch, please report them to Support:
https://www.worldofseabattle.com/en/contacts2